NieR:Automata Coming to Steam in 2017

Some new information about NieR:Automata’s release has just come out of Gamescom in Cologne, Germany today.

According to Nova Crystallis, the game will be released on both the PS4 as well as on Steam:

“In a surprise announcement, NieR Automata is coming to Steam in addition to PlayStation 4 in early 2017. News comes from a video message from director Yoko Taro during a special IGN live stream.”

steam

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How Humanity Survives: A New “Original Gestalt”

One of the main hang-ups connecting the ending of NieR with NieR:Automata, its distant sequel, has been the fact that… Well, humanity should be extinct. Completely and utterly gone. Dead.

Whether he realized it or not, by offing the Shadowlord, Nier essentially doomed all of humanity. Or did he…?

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Official NieR Twitter Asks: What are your plans to purchase NieR:Automata?

Just recently, the official NieR Twitter account asked fans an interesting question regarding the up-coming release of NieR:Automata:

Everybody, please let us ask a quick question: What are your current plans on purchasing the up-coming “NieR:Automata”?

  1. I plan on buying it when it’s first released.
  2. I plan on buying it shortly after it’s released.
  3. I plan on buying it along with a PS4.
  4. I plan on buying more than one copy.

The poll is now closed. Here’s the final results:

I’m pretty sure we’ll see an English version of this tweet in the coming days, but if you’d like to have your voice heard, please feel free to cast your vote and comment! 😀

An Omitted Story From E3

During a little bit of a lull in new information regarding NieR:Automata after the events at E3 and the subsequent magazine articles regarding it, we’re left with just whatever crumbs the development team can feed us through social media. Of course, I am a little getting to this anyway… 😛

Here is just one interesting moment from Yoko Taro’s Twitter on June 22:

Q: What do you usually do to come up with a story?
A: I drink. It’s easier to think when I’m a little tipsy.

Q: What about ideas for the world view?
A: Money. From the budget, we decide how many stages we can make, then we decide the content of the game. Whatever time is left over after that, we’ll think about the story and world view.

Dengeki PlayStation Vol. 617

A new issue of Dengeki PlayStation came out today, and they printed 6 pages on NieR:Automata, which is only a fraction of their complete article that’s available on their site here.

Just like the article in Famitsu, there are a lot of comments from the various members at Platinum Games and very little new information on the game itself. That being said, there was a cute exchange between the interviewer, Yoko Taro, and Saito Yosuke, which I translated below:

One of the questions that many NieR fans have been asking is… why does this game have “NieR” in the title?

Saito: I’d like to know as well.

Huh? You don’t even know?

Saito: I’d love to hear this from Yoko-san’s own mouth. What do you say, Yoko-san?

Nier was the main protagonist of the previous NieR title, but he doesn’t have anything to do with this story, right?

Yoko: Of course not. He disappeared, remember?

Then why did you decide to call this a NieR title? What exactly does “NieR” mean?

Yoko: What does “NieR” mean…… You’re really putting me on the spot, but there’s one thing I can say: It’s a curse.

A curse? Not a “prayer” or “hope”!?

Yoko: It’s a curse. Maybe I’ll elaborate on that another time.

Another time……!? I feel like you’re avoiding the subject!

Saito: He’s sticking with his favorite line, I guess. But anyway, I think you’ll understand how everything fits together once you get a chance to play. ……Isn’t that right, Yoko-san?

Yoko: It’s a curse.

Source: Dengeki PlayStation Vol. 617 | Fire Sanctuary