NieR:Automata Presentation Recap from TGS 2016

** Beware of possible spoilers below: NieR:Automata trailer discussion and YoRHa stage play references appear below. **

Did you guys catch the NieR:Automata presentation at TGS2016? Check the video below if you haven’t!

I needed a day or so to recoup from being on my feet all day there… so I’m sorry for the delay in writing anything about it.

Here are some of my notes from the presentation:

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Gamescom 2016 Interview by Hooked

Thanks to Christian on Twitter, I’ve learned that Hooked has made yet another NieR:Automata interview, this time from the recent Gamescom 2016 in Germany! Check it out below!

And here are a few things that they discussed:

  • The game was never delayed. The staff had always imagined a 2017 release, but the media was always asking or expecting Automata to be released in 2016, so that is reason for this disconnect. An actual delay is when you have an exact release date which is changed to a later date.

  • Yoko Taro has always wanted to make a stand-alone shooting game, but Square Enix always denied his requests. This is why he likes to put in as much shooting scenes as he possibly can. He likes to throw in a bunch of different game genres into one. That being said, Automata will have much more shooting aspects than the previous title, so have fun imagining what might be in store!

  • The team wants to put on a similar concert, like what was held in Japan this past spring, internationally, but nothing can be decided yet until they have a sense of how many people are likely to attend such an event. Once they see how well NieR:Automata performs, then they will be able to decide on future events; this includes other spin-off titles like an anime series or another stage play.

  • There will be multiple versions of particular songs that are sung by different individuals. The boys choir that was used in the previous NieR cannot be used again because all of the boys are older now and cannot produce the same tone; therefore, other younger voices will be occasionally used. Okabe Keiichi also sporadically provides the vocals.

Square Enix Reveals Their Lineup for E3!

Square Enix has just released their scheduled lineup for their presentations at this year’s E3. Here’s when to expect the next update on NieR:Automata:

sqex-presents-nier-automata

  • Date: Thursday, June 16 [Japan Time: Friday, June 17]
  • Time: 10:00-11:00AM [Japan Time: 2:00-3:00AM]
  • Game: NieR:Automata
  • Languages: Dual, English and Japanese Available
  • Title: Discussion with the Developers and PlatinumGames’ Takahisa Taura
  • Scheduled Appearances by:
    • Producer: Saito Yosuke
    • Director: Yoko Taro
    • Game Designer: Taura Takahisa

[ Watch on YouTube ]   [ Watch on Twitch ]

Thankfully, I don’t work on Fridays right now, so I will be staying up to watch the broadcast live!! How exciting! I hope the next trailer will be as awesome as I’ve been imagining it will be!! 😀

Source: Square Enix

Freshman concept artist blogs about his experience at Platinum Games

There hasn’t been much official talk about the up-coming sequel to NieR these days, but I came across a blog that is specifically dedicated to newly hired employees at Platinum Games. A recent post written by concept artist Koda Kazuma mentions a tiny bit about NieR: Automata.

He goes on to talk about the merits of working at Platinum Games and how the company has given him the great opportunity to further cultivate his talents.

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