NieR: Automata – New Information and First Reveal of Live Gameplay

As we approach the 6th anniversary of the original NieR, at long last, the “NieR Music Concert & Talk Live” will be held this weekend on Saturday, April 16. Although music from the first NieR will be the main focus of the concert, we will get the first chance to hear the new theme song as well as additional information about the game and its story. New information will be discussed during the “Talk Corner”.

Information regarding the new information with Producer Yosuke Saito, Director Yoko Taro, Composer Okabe Keiichi, Character Designer Yoshida Akihiko, Game Designer Taura Takahisa will be reported on Famitsu.com at a later date. This is the portion of the interview that relates strictly to the concert.

Please look forward to the May 5th, 2016 issue of Famitsu, on sale April 21, for an 8-page spread on NieR: Automata detailing the additional information not included here.

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Famitsu Interview with Yoko Taro and Yosuke Saito

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—What did you think about everyone’s reaction to the new “NieR” announcement at E3 2015?

Yoko: There were a lot of people talking about “NieR” on Twitter from within Japan after the announcement, and I felt like the reaction we got from overseas was from a specific nitch of fans, but after the announcement, many foreign fans were saying how much they loved NieR; I was really shocked. I couldn’t have imagined how much people were going crazy over the news.

Saito: It’s really surprising, huh? Like, where were they all hiding…? (haha)

Yoko: No matter how loud they scream, in the end I sort of doubted whether or not we could actually sell it… (haha)

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Dengeki Online Interview with Yoko Taro and Yosuke Saito

This is an interview with Producer Saito Yosuke and Director Yoko Taro conducted by Dengeki in Paris, France at the “Paris Games Week”.

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**Is there more than one playable character?**

—How is the development of the game going thus far?

Saito: We’ve still got a long way to go, but as far as action games go, that’s just about been taken care of. We’re currently fitting in the various RPG elements.

Yoko: I’m satisfied with where the action is at this point, but I’ll let Platinum Games decide what they want to do with it.

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NieR New Project – Famitsu Staff Interview

A couple days ago, Famitsu released the online version of their staff interview with the developers behind the new NieR title. This interview was originally published in Issue No.1385 of Famitsu magazine, released on June 25. These are my notes that I took while reading the article.

Front row (R to L): Yoko Taro, Saito Yosuke Back row (R to L): Okabe Keiichi, Taura Takahisa, Yoshida Akihiko

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