Famitsu April 25 Interview

20160427-01

◼︎ Let’s take another look at NieR Replicant since it’s been released on Playstation Now.

Saito: Sorry for the sudden inconvenience, but Yoko is running a little late…

Oh.

Saito: But, we can start without him. (haha) You can add in his comments after the fact wherever you like. (haha) Or maybe just put them in bold.

Alright. (haha) So…… Now that the previous game is available through Playstation Now, may I ask your thoughts on it as you look back at it once more?

Saito: I’ve heard here and there that there are some people who’ve heard the soundtrack from the first game but never actually played it, so with NieR:Automata in the works, this is a great opportunity for them to try it out. It’s absolutely not necessary to play Replicant in order to play Automata—we’ve made sure of that—but still we’d love for more people to give it a try. It will only be available for a limited rental period at a reduced price, though. Even still, we’d love to get more people to experience it. I think there may have been many people who stopped playing after the A Ending, but if you hang in a little longer, the story gets much fuller from the B Ending on, so I really hope you try it out!

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Freshman concept artist blogs about his experience at Platinum Games

There hasn’t been much official talk about the up-coming sequel to NieR these days, but I came across a blog that is specifically dedicated to newly hired employees at Platinum Games. A recent post written by concept artist Koda Kazuma mentions a tiny bit about NieR: Automata.

He goes on to talk about the merits of working at Platinum Games and how the company has given him the great opportunity to further cultivate his talents.

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