During a little bit of a lull in new information regarding NieR:Automata after the events at E3 and the subsequent magazine articles regarding it, we’re left with just whatever crumbs the development team can feed us through social media. Of course, I am a little getting to this anyway… 😛
Here is just one interesting moment from Yoko Taro’s Twitter on June 22:
E3インタビューで回答したけど出てこない話。
Q:どうやって物語を考えるんですか?
A:酒飲む。ちょっとバカになった方がイイ気がするから。Q:世界観の発想は?
A:カネ。予算から作れるステージ数を決めて、そこからゲーム内容を決めて、余りの時間で物語と世界観を考える。— yokotaro (@yokotaro) June 22, 2016
Q: What do you usually do to come up with a story?
A: I drink. It’s easier to think when I’m a little tipsy.
Q: What about ideas for the world view?
A: Money. From the budget, we decide how many stages we can make, then we decide the content of the game. Whatever time is left over after that, we’ll think about the story and world view.