Signing Event with Yoko Taro and Moriyama Daisuke, Nagoya

The 2nd Thou Shalt Not Die / Kimi Shi ni Tamou Koto Nakare signing event with Yoko Taro and Moriyama Daisuke has now concluded. This time they were visiting the Tora no Ana store in Nagoya for fans who live near and around the Tokai region of Japan.

They also used a never-before-seen KimiShini poster to decorate the area around the signing table. It looks pretty cool!!

Here are a couple photos from Yoko Taro, Yokoo Yukiko, and Moriyama Daisuke‘s twitter accounts:

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Official NieR Twitter Asks: What are your plans to purchase NieR:Automata?

Just recently, the official NieR Twitter account asked fans an interesting question regarding the up-coming release of NieR:Automata:

Everybody, please let us ask a quick question: What are your current plans on purchasing the up-coming “NieR:Automata”?

  1. I plan on buying it when it’s first released.
  2. I plan on buying it shortly after it’s released.
  3. I plan on buying it along with a PS4.
  4. I plan on buying more than one copy.

The poll is now closed. Here’s the final results:

I’m pretty sure we’ll see an English version of this tweet in the coming days, but if you’d like to have your voice heard, please feel free to cast your vote and comment! 😀

YoRHa Ver.1.1 Opening Sequence by CO:JIN PROJECT

I’m sure anyone who is familiar with this site knows how much I love my fandoms. That being said, I am still very much human. At times, some things will slip past me… and sometimes nearly half a year will pass before I am clued in on what I’ve missed. orz But, it is these times that I need to rely on the global fanbase to help clue me in on things that might have missed.

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An Omitted Story From E3

During a little bit of a lull in new information regarding NieR:Automata after the events at E3 and the subsequent magazine articles regarding it, we’re left with just whatever crumbs the development team can feed us through social media. Of course, I am a little getting to this anyway… 😛

Here is just one interesting moment from Yoko Taro’s Twitter on June 22:

Q: What do you usually do to come up with a story?
A: I drink. It’s easier to think when I’m a little tipsy.

Q: What about ideas for the world view?
A: Money. From the budget, we decide how many stages we can make, then we decide the content of the game. Whatever time is left over after that, we’ll think about the story and world view.