A new issue of Dengeki PlayStation came out today, and they printed 6 pages on NieR:Automata, which is only a fraction of their complete article that’s available on their site here.
Just like the article in Famitsu, there are a lot of comments from the various members at Platinum Games and very little new information on the game itself. That being said, there was a cute exchange between the interviewer, Yoko Taro, and Saito Yosuke, which I translated below:
ーOne of the questions that many NieR fans have been asking is… why does this game have “NieR” in the title?
Saito: I’d like to know as well.
ーHuh? You don’t even know?
Saito: I’d love to hear this from Yoko-san’s own mouth. What do you say, Yoko-san?
ーNier was the main protagonist of the previous NieR title, but he doesn’t have anything to do with this story, right?
Yoko: Of course not. He disappeared, remember?
ーThen why did you decide to call this a NieR title? What exactly does “NieR” mean?
Yoko: What does “NieR” mean…… You’re really putting me on the spot, but there’s one thing I can say: It’s a curse.
ーA curse? Not a “prayer” or “hope”!?
Yoko: It’s a curse. Maybe I’ll elaborate on that another time.
ーAnother time……!? I feel like you’re avoiding the subject!
Saito: He’s sticking with his favorite line, I guess. But anyway, I think you’ll understand how everything fits together once you get a chance to play. ……Isn’t that right, Yoko-san?
Yoko: It’s a curse.
Source: Dengeki PlayStation Vol. 617 | Fire Sanctuary