CC2 screened the .hack//G.U. TRILOGY movie recently for fans. Many members from CC2 were present, including president Matsuyama Hiroshi, Niizato Hiroto, and Isobe Takayuki as MCs during the film.
We heard several interesting anecdotes about the production of the film as well as some additional details that have remained undisclosed until now.
Here are a couple notes from the event:
- Matsuyama Hiroshi never had a computer growing up, so when he first started CC2, he didn’t know how to use one. He didn’t know how to type and just used the “hunt and peck” technique with both index fingers.
- He didn’t understand how the “copy and paste” function worked, either. He somehow thought that if he hit Cntl+C on one computer, walked over to another computer and hit Cntl+V, it would spit out what he had coppied but… alas. lol
- Back in the day, when computer mice didn’t have a trackball to easily scroll down a webpage, he didn’t know how to scroll down since the mouse would quickly reach the end of his desk… so he tried extending the desk with his arm to continue scrolling down.
- Hosokawa Seiichiro is apparently a larger-built guy with a very quiet voice. He doesn’t do well in social situations. During CC2’s 20th anniversary staff party in Tokyo, everyone from the main Fukuoka headquarters were given airfare and lodgings to come to Tokyo… but Hosokawa never came. When Matsuyama asked what happened, Hosokawa said that… his stomach hurt. Matsuyama said that it was a waste if he never showed, but people have their own unique quirks and ticks… so there’s really nothing you can do but respect them for who they are.
Regarding .hack//G.U. TRILOGY and the Game
- For the B’st segment in the movie, Matsuyama told Sakurai Takahiro (voice of Haseo) to sort of vomit the lines… Sakurai tried his best but… ended up not doing it. haha
- Matsuyama wanted to sever some of Haseo’s limbs in the game, but Sony has a specific regulation against disembodiment. This why they managed to do it a little bit during the B’st segment in the movie (ie. Haseo’s leg is ripped off). Matsuyama continued to say that he is a bit fond of a degree of violence and dark stories.
- The scene where Atoli appears before Haseo while he’s engulfed in flames during the B’st segment, Matsuyama said that this scene took the longest to get right–namely with Atoli. At one point she looked too ghostly.
- The scene where Haseo and Ovan fight with their Avatars, he mentioned seemed a lot like Gundam. …maybe too much like Gundam.
- The scene where Ovan’s glasses float momentarily in the air before disintegrating was apparently a huge laughing point for audiences in France. Generally speaking, audiences in Japan do not laugh at that moment… so it was a huge cultural shock for Matsuyama to experience so many people viewing that moment as comical. He said, “People are so insensitive!!”
- Apparently, the female staff at CC2 had an issue with how Haseo & Atoli held hands at the end, saying it felt very awkward. Come to find out, the main motion animator working on the scene didn’t have a girlfriend at the time, so he didn’t know about those fine details. haha
Regarding the Up-coming LieN 10th Anniversary Concert & Live Event
- The event will be split between live performances by LieN and recitation dramas by some of the G.U. cast.
- The recitation dramas will consist of 8 parody mode dramas that take place after the previous set from Last Recode.
- One drama will portray the final day of R:2, lasting 7.5 minutes.
Haseo & Atoli’s Embrase
※ I’m going from memory regarding these lines, so please keep that in mind.
Haseo: We are the same, you and I. Afraid of being hurt, frightened of sorrow. Even within our own minds, we avoid our true selves. It’s no wonder no one else really understands us.
Haseo: Other people can’t determine our place in life–that’s for us to decide.
Atoli: But, by doing that, we might hurt others… even ourselves.
Haseo: Yeah. But, we’ll never find where we belong if we’re always afraid of being hurt.
Atoli: I’m here.
Atoli: I’ll always be here, seeing you for who you truly are.
▲ It was really nice hearing this dialogue, but I have to side with deleting it. The audience doesn’t need to know the details of what’s being said there–we can infer that on our own pretty well. I think it’s more emotional to let the vocals in the song take the spotlight and direct the emotion of the scene. Thoughts and emotions are just as easily conveyed in music as they are in words.
They also gave away a bunch if shikishi as lottery prizes. I got a cool one of Bordeaux by Oiji!