Famitsu Special Feature on Yoko Taro – Interview

The interview with Yoko Taro in the special feature this week covers four pages worth of interesting details about his past and much more! There’s a TON here, so I don’t think I will be translating it word for word but will be making notes about all the interesting things that I come across.

This post will be edited the further I progress into this section (I’ve only read half of it yet), so please expect the info on here to change over time. I’m also getting pretty exhausted right now, so the phrasing here might be rather lackluster. I’ll try to fix this up over the next couple of days. xP

Here we go!

  • First gaming experience was with the Cassette Vision in 1981. The game that impressed him the most was “Gradius” and it was this game that eventually got him interested in entering the gaming industry.
  • Both his mother and father worked, so his grandmother took care of him most of the time. He felt like he was mostly raised by his grandmother. She gave him considerable freedom as long as he studied, so he often could have whatever food he wanted, etc. and his grandmother would do it for him. He got a little chubby around this time in junior high where his grandfather was the principal at his school. He knew his grandmother loved him very much but says that she had the “soul of a demon” and referred to her as a “Spartan”. Apparently, she would tell other teachers in the school to favor her grandkid. She was also extremely overprotective of him, and he thinks that this lead way to the collapse of his personality. (His real-life grandmother sounds a lot like Kali, Kaine’s grandmother…)
  • In junior and senior high school, he didn’t exercise and a strange feeling aimed against those who are good at sports: “Stupid offline ppl!” His grandmother stopped checking to see if he was doing his homework since he entered junior high and so he never did it or studied. His grades plummeted. He even thought that he was becoming a real idiot and still he loved games and anime–they were fun. So, this is how he passed every day in folly.
  • His parents wanted him to join the kendo club at school but he was more interested in the ping pong club that was next door, so he eventually switched clubs. He never aimed to enter the national tournaments, so he merely had fun.
  • In high school, he joined the manga club but was sucked into the art club. He grew to hate the authority of “art”. With a spirit of malice, he thought things like “at some point you guys will be replaced by games and new media.” This is around the point where his flame of hatred is ignited. “The people around me who chastised me like that are bad, aren’t they?”
  • Ever since he graduated from high school, he lost contact with his old friends. He called out three of his friends to contact him at his twitter: Mutou and Ichikawa from Ogidai JH, and Teshima from HS.
  • His father is a cook and owns a small restaurant that has unique set meals every day. He never had anything negative to say about Yoko going into the gaming industry, even though it’s very distant from his own profession.
  • Yoko has a younger sister.
  • He was in the “science” path in high school even though his grades weren’t very good and he knew he wouldn’t be able to go to a science focused college. Since he liked to draw, he thought to aim for an art school and from the summer of his third year in high school he went to an art cram school. Just, he never told his teacher that he wanted to enter the gaming industry since he was embarrassed by it.
  • He wasn’t very good in English, so he looked for a school that didn’t require English, and he decided on Kobe Design University. He also chose this school because they offered a course in CG art, which was a pretty niche course given the technology at the time. He learned some computer programming, video editing, and a bunch of other related things– it was a fun time.
  • He didn’t really play many games during college, though. He has very few memories of the Super Nintendo because of this.
  • He met many of his current friends and business partners at this school in Kobe. Iwasaki Takuya (ILCA) is the same age as Yoko but was one year below him. Okabe Keiichi (MONACA) is one year older than Yoko but because he was learning to be a hair stylist before, he was in the same school year with Iwasaki. Yasui Akira (director of DOD2) was in Yoko’s same graduating class.
  • Yoko went to study in the UK for a year, so his graduation was thusly delayed a year. He had just been dumped by a girl and felt like he couldn’t bear to be in Japan. It was during that time that he saw a recruiting notice about a study abroad program. After he decided on the study abroad program, he still had about a half a year before leaving, and in that time he was again dumped by a girl. He throughly felt like there was nothing left for him in Japan. He thinks even to this day that should he have been even the slightest bit more popular among the girls or if he had more fun in life, he might not have ever entered the gaming industry. He felt some strange darkness pushing him toward the world of making things.

Famitsu Special Feature on Yoko Taro – Questionnaire

Today was the release of the 8/2 edition (Issue No.1546) of Famitsu magazine featuring a 22-page special on Yoko Taro. There is a massive amount of information in here that will take sometime to get to everything, but here’s a first look at the 2-page questionnaire segment.

What’s your favorite color?
Gray.

What’s your hobby?
Work is my hobby.

Which do you prefer, dubs or subs?
I like them both.

What alcoholic beverages do you like?
I like white wine, beer, and highball.

What food do you like/dislike?
Food I like→ Tenka Ippin, Yoshinoya
Food I dislike→ Bento boxes that have curry flavor pasta salad.

Have any fetishes?
I realized this somewhat recently, but I seem to like female characters that have their eyes closed slightly……

What sports do you like?
I like the 100 meter dash from the first “Track and Field”. I remember the skill that would vibrate a metal ruler when you used it being rather popular.

Had any part-time jobs?
I’ve been a cashier at a supermarket, worked for a moving company, dishwasher at a restaurant, and took photos at various events. It’s refreshing that I wasn’t very good at any of it.

Where did you go on your first date?
Where did I go…… Uh, this question isn’t necessary, is it?

Do you collect anything?
I collect the names of people who have crossed me, and I write them in a notebook. Once I’ve exacted my revenge on them, I cross out their names in black. I look forward to flipping through the pages everyday while having a nice drink.

What is the most fun thing you’ve done recently?
Playing with my nieces. But you know, your uncle~ is an avenger~.

What game are you currently interested in?
UBUSUNA (a shooter by the creator of Ikaruga, Iuchi Hiroshi). ……but not much information has been released about it recently, so I’m a little worried.

What country would you most like to visit?
Alefgard (the country in which Dragon Quest 1-3 take place).

Did you have any nicknames when you were a student?
I didn’t have any particular nickname……maybe because I didn’t have any friends. What a sorry kid I was.

Are you right or left-handed?
I’m right-handed.

What’s your favorite video game genre?
Side-scrolling shooters. I’d really like to make one someday……

What video game genre do you dislike or are bad at?
FPS. The older I get, the more 3D graphics give me motion sickness.

What’s your motto of mottos?
“Everything’s a lie.”

What movie, manga, or whatever else has left an impression on you recently?
The movie “The Greatest Showman“.

Out of all the titles you’ve worked on, which one has left the most impression on you?
I’m really forgetful, so the project I’m currently working on is on my mind the most, but since it’s still in development, I can’t really discuss it here. Sorry.

What would you want to do if you were an android?
I would want to do that pen trick from “Alien 2” but do it super fast.

If you didn’t become a game creator, what other profession would you have chosen?
I would like to do some sort of work that I could enjoy a lot of money through unearned income.

What game would you like to make? (ignoring budget)
Ignoring the budget, I wouldn’t make anything and would simply run away.

What’s your favorite video game character?
I’m getting really tired of answering all these questions…… Um, what were you asking? My favorite character? Hm, let’s see… Can I answer this by saying something like, “There are many characters that I like, so there’s really no way I can answer this~”?

Are you S or M?
If I say S, people would say, “He’s totally an M”, and I wouldn’t be able to wield the flag of either side at any sex appeal events thereafter.

What’s something from your dark history?
One must not speak of their true dark history.

Is there any game creator that you aim to be like or who’s maybe your rival? (this isn’t limited to only game creators)
I respect many creators, but since I don’t think I can ever reach their height, it’s a bit different than having a specific goal. If anything, in order to prevent young people from gaining skills and thus becoming a threat, I try to nip them in the bud as quickly as I can.

What do you think is the most important thing necessary to create video games?
Not deciding on anything.

If any of your products were made into a Hollywood film, who would you want to portray the characters?
Nier→Christopher Lambert in his heyday.
Kaine→Christopher Lambert in his heyday.
Zero→Christopher Lambert in his heyday.
2B→Christopher Lambert in his heyday.
9S→Christopher Lambert in his heyday.
A2→Christopher Lambert in his heyday.
Alice→Christopher Lambert in his heyday.

Do you have any special object that you MUST have in order to do your work?
I like English keyboards. Even the SGI (CG workstation) keyboard I used when I first started out had an English layout, so I’ve gotten used to it. But as I think about it now, maybe my life started taking a wrong turn at that point.

What are you good at cooking?
I heard you’d be popular among women if you say you’re good at cooking Acqua pazza, but is this true? Uh, no… It’s not like I’m good at cooking Acqua pazza or anything…

Looking back at your life, can you identify any points that caused a shift in your life?
I think I drank too much last night…… I’ll be sure to drink lots of water.

What was the biggest shock of your life?
I went to the bathroom….. There’s now a bleeding man who falls to the floor. I take a closer look around… Where am I……? A love hotel? Why am I in a place like this?

What is your idea of a professional?
Now’s not the time to think about that……

Do you have anything to say to Famitsu?
Oh, right. Famitsu…… Yeah, I remember everything now. Famitsu asked me for an interview. The last time I was drinking with Sugihara-san, the editor, and actually got really drunk as we were doing the interview. Then Sugihara asked me some rather sexually harassing questions and he started saying that he’d leak my true identity…that I’m actually……a girl. Then he took me to a hotel room. I picked up a glass object from inside the room and hit him on the head over and over again, eventually killing him. I couldn’t stay there for long; I had to get out of there. Just when I started to get somewhere with this career in the gaming industry; it would all be for nothing…… But, what career is this? What really deserves to be protected? Doesn’t this sound like it’s becoming the plot for a cheap suspense game? Yeah, I will make a game out of this someday. If you play it, you’ll surely understand. Everything written here is the plot of a game, fiction, I haven’t done anything wrong…… But if you don’t see it my way…… I’ll have to kill you. Now, as you’re reading this very sentence, you’ve just……


Credits:

  • Famitsu Magazine Issue No.1546
    • 7/19 (release date)
    • 8/2 (publication date)
  • Translation by Fire Sanctuary

YoRHa Musical Ver.1.2 Recap and Exclusive Interviews from the Cast and Crew

It’s been almost exactly two months since the performances of the YoRHa Musical by now, but I am finally able to share my officially endorsed article and recap of the dress rehearsal, which includes several exclusive interviews from the cast and crew!

Read the Article Here!

As a quick overview, you can find personal comments and interviews from the following members:

  • The Cast
    Ishikawa Yui (No2)
    Takana Reina (No4)
    Mochida Chihira (No16)
    Hanana Mio (No21)
  • The Music Team
    Emi Evans (vocal)
    Goto Takanori (guitar)
    Kawaji Emi (piano)
  • Extended Interview with Tanaka Reina

I may write an afterward eventually detailing my first experience as official press.

“Mecha Ude” Article by Famitsu

This is my translation of a recent article from the Famitsu website discussing the fundraiser campaign for a new anime TV series “Mecha Ude” aka “Mechanical Arms” supervised by CC2.

▶︎ Listen to some key people behind the birth of “Mecha Ude” as they discuss why they’ve teamed up with CC2, future development, and more.

Continue reading

The YoRHa Musical and YoRHa Boys Stage Play, Interview by Famitsu

<YoRHa Musical Ver.1.2>

Today (January 4th) is the first meeting for the “YoRHa Musical Ver.1.2”, but as for actual practices…

Matsuda: Practices will start from tomorrow (January 5th). We plan on working on making the play over the course of the next month.

After this meeting once everyone has had their first look at the script, do you ask the cast what they think about it?

Yoko: No… because I didn’t finish it until early this morning!

Eh!?

Matsuda: I got his E-mail around 2:30 this morning and finished reading it around 6am. (haha)

I understand there’s usually not much time to cover the play, but for the playwright to finish the script just before the first meeting…

Matsuda: It’s not all that unusual. Just, the play this time around is on a much larger scale… (voice trails off)

Yoko: Sorry for making you wait!

So, you’re comment in the end of the year issue of Famitsu, where you said “I haven’t finished writing the script,” you weren’t joking… Since the “YoRHa Musical” is essentially the third run of the stage play, I assume that the fundamental story will remain untouched, but are there any details that have changed?

Yoko: For the previous plays, I wrote the original manuscript but Asakusa Kaoru write the script, but this time I took Asakusa’s script and made some edits to it to make it more my style. I ended up taking out a couple characters and creating a new character that Maria Yuriko will be playing.

A new character!? Judging from her name, it seems like she’s a member of the Resistance.

Matsuda: Definitely watch out for that. As I read the script, by removing some of the characters, I think the relationship between characters is much clearer and more fleshed-out… I think it’s been improved a lot.

Yoko: The previous versions of the play were set up to be “Girls Theater” where a lot of young girls perform, but this time around, that wasn’t necessary any longer, so it wasn’t necessary to actively aim for a large cast. I think the number of cast members is appropriate this time.

Continue reading