SINoALICE: 6/8 Current Status

1:32pm Update: The smartphone application game SINoALICE went into maintenance mode last night at 10:00pm (JST), was temporarily up around noon but then died once more about 30 minutes later, and has now entered an unexpected extension of said maintenance, listing the time of availability as “undetermined”.

2:30pm Update: The game came back up around 2:30 and was SUPER FAST! I got through 5 stages in just a couple minutes… but then around 3pm, it started throwing me back to the title screen iver and over again….

7:30pm Update: The game is currently in maintenance mood for an undisclosed period (from 6:30pm to who knows when).

10:30pm Update: According to the official Twitter account, the game won’t be available until sometime tomorrow. Get used to this.

6/9 1:00pm Update: The game was back up around 10am this morning and playing great. I got through the end of Akazukin and the entirety of Kaguya-hime’s first chapters.

Then around 11:00-now the server’s been messing up as usual: not connecting, timing out, throwing you back to the title screen, etc.

The official Twitter also mentions the server is currently unstable and that they’re trying to figure out what the cause is…

 

https://twitter.com/sinoalice_jp/status/873012739035222016  

  

2:30pm Update: The battles are completely broken for me. I can defeat the enemies in Wave 1 but it won’t advance to Wave 2…and the timer continues to tick down…

Another odd thing it’s doing in battles right now when it’s working is that when I select a weapon to use, the weapon card disappears once it’s used…but no attack actually happens. I repeat this over and over, and the weapons list refills and everything but there is no attack animation or anything.

  

 
3:00pm Update: And down again for maintenance.

   


 
 
 

https://twitter.com/sinoalice_jp/status/873051386262331393  

  

8:55pm Update: There is no chance for the game to be back up yet today. They’ll be shooting for getting it back up tomorrow… We should be used to this schedule by now…  

6/10 12:00pm Update: The game was up around 5am (JST) but performance was poor closer to 10am. 

Another round of maintenance began at 9:30am and will continue for an unknown period… again.

3:30pm Update: The game has been scheduled for an extended period of maintenance and is planned to be back sometime tomorrow morning.

They’ve also said that they’ve been able to make some steady improvements and are very greatful for your understanding. Maybe they’re just about on top of this problem…?