Famitsu Issue No.1468

Yesterday in the new issue of Famitsu magazine, we were treated to 6 new pages of NieR:Automata goodness introducing the Amusement Park area with their clownish Bio-machines and the Submerged City.

Below are my own [bad] scans of the pages. I also included some other images that I got from the Famitsu App. I edited and cleaned them up more, so those few images ought to look the nicest.

Could the ruins of a dreamland be but a nightmare awaiting 2B!?

 

We’re down to about a month left before the release of NieR:Automata. This time, we take a closer look at two locations that have not yet been announced: the Amusement Park Ruins and the Submerged City. We’ll also take another look at the mounts in the field and areas near water where you can fish!

NieR:Automata meets amazarashi Collaboration Project

The joint collaboration between NieR:Automata and the rock band amazarashi was just announced during the 2nd Live Broadcast. The first edition release of their new single “Inch ni Fusawashii” comes with an original picture book directed by Yoko Taro. There will also be a cool music video to show off more of Automata’s world view.

A dreamland that people once enjoyed. There is a special community of Bio-machines in this area, many of which are dressed in flamboyant costumes.

 

Amusement Park Ruins

Clown-type Bio-machines appear. Perhaps they’ll give 2B a warm welcome?

Production Notes:
I’m the sound designer, Shindo. I work on the sound effects and everything besides the BGM, stuff like “pew-pew” and “booom” and “uh-huh”. I’m from Kansai, so I always explain stuff with sounds.

The sound effects are subtle and don’t stand out all that much, but I made a ton of them! Even after a deadline had passed, I kept getting requests for more SFX from the game designer: this happened at least 30 times! They’d always come with a note that said, “By Order of Yoko, the Director~~” But I’m losing so much sleep, my skin’s going to be a mess…… That’s about when Yoko brought in his favorite donuts. They taste way better than eating them at the normal time. He, on the other hand, had seconds… Yoko, you’re so unfair…… —Platinum Games Lead Sound Designer, Shindo Masato

The Submerged City

This is a large city devastated by an all-out war that left it submerged by rising sea level. All that’s left are skyscrapers peeking out of the water, a remainder of the world’s past splendor.

2B attacks a Bio-machine in the Submerged City with her bare hands. This type of attack has its own visual effects. Although this attack is rather fast since no weapon is necessary, it hardly packs any significant punch.

Wild Animals

 

You can ride on a large moose! You can’t drift, but they have an amazing ability to jump!

You can bash into enemies while on the boar or even fire simultaneously with Pod.

Just like in the previous game, you can drift on the boar, an irreplaceable aspect of “NieR”.

Production Notes:
I’m in charge of the BGM and the implementation of environment sounds. The BGM seamlessly switches as you progress through the game, but “how long should it continue” or “what about in this situation?” I have to be sure of all of this. Then based on the instructions from Mr. Director Yoko, I can keep working, filling in the gaps in the crossroads. This is often the most difficult thing to work out, but it can also be fun. In the end I feel like “Man, this ain’t gonna work (seriously)” and then the desperation hits, but I suppose everything worked out well anyway! I just hope he isn’t hiding any additional areas from me… Well, maybe it’ll be alright! —Platinum Games Implementation, Ueda Masami

  • This issue of Famitsu also corrected a mistake printed in an earlier issue stating the voice actress for Anemone. It was originally printed as Kanou Chiaki, however this is incorrect. The same actress who plays Operator 21O, Hatsumi Meari, will voice Anemone.

Fishing

Anywhere there’s water, you can toss Pod in to have fun fishing. You can catch fish, Bio-machine type of fish, and a bunch of other interesting things. Just what exactly can the the stuff you catch be used for……!?

Create your own musical arrangements at the jukebox!

There is a handy little jukebox within the Resistance Camp where you can play some tunes from the Automata soundtrack. You can even change the lyrics, turn on or off the vocals and chorus among other things to make your own arrangements. Look forward to creating your own soundtrack just the way you like it for a little change in atmosphere.

Just like any other program, you mix around the rhythm and vocal tracks in the game to create your own musical settings here at the funky jukebox!

Regarding the Submerged or Sunken City, we first got a glimpse of this area at the NieR Music Concert & Talk Live back in April of last year. They had a really nice display of design images, concept art, and more at the show, including these shots of the Submerged City:


Lastly, I wanted to mention something about that red-headed character that seems to be hanging around the jukebox.

Is it just me, or does she appear to be a YoRHa android with a typical visor obscuring her eyes? I couldn’t help be feel excited to see this because…

This was my YoRHa cosplay from Halloween 2014 as the Destroyer Type “YoRHa No34”. I doubt this character in Automata is anyone important, but… now I feel like I should make a new cosplay for her, too. xD

Edit: According to the new updates by Famitsu, this particular NPC does in fact appear to be a YoRHa Android like I had suspected.